Virtual Rules And Game Play
Pick Teams
4+ players required. Split players into 2 teams or up to 5 couples.
Recite or Describe
Recite or describe the song or term on card without mentioning the artist, forbidden words, or the hook.
Time Limit
Earn Points
Virtual Game Host
Card Contents
Distributes cards to players, monitors the game timer and use of forbidden words, tallies points and penalties, resolves game disputes, and keeps the game moving.
The Card Deck
- 414 playing cards
- 207 Recite cards
- 207 Describe cards
- 18 bonus cards
- 2-minute timer
Recite (Blue) Cards
Card Contents
If the cardholder fails to announce the conversion to a Describe card, the opponents can call out the penalty while the card is in play. The card will then be forfeited, and the cardholder will be penalized by the listed point total. The cardholder should proceed to the next card in hand.
Recite Song Lyrics Until AnsweredHooks are ForbiddenAll Iterations of Forbidden Words are Also ForbiddenThe Starter Section is an Intro to a Verse Triggers are Words to Help Remember VersesDescribe a Recite Card if You Don't Know the Lyrics
Describe (Red) Cards
Card Contents
The cardholder continues to describe the card until a teammate guesses the answer, he/ she passes, or the opposing team calls out a penalty for using a forbidden word. The cardholder then proceeds to the next card.
Bonus Cards
18 bonus cards are included in the deck, which enables players to earn additional points and control which of their opponent's teammates is up to play. Bonus cards can be played when selected, or saved for use later in the game.
All bonus cards must be played before the player picks cards from the deck. Only 1 bonus card can be played per turn.
Game Play
Select Teams and Play Order
Split the players into 2 teams, or up to 5 two-player (couples) teams. Teams can be uneven, but each player must take a turn as the cardholder in a repeated order established at the start of the game.
Establish a Point Total to Win the Game
Host Sends 5 Cards to Cardholder
The Host sends photos of 5 cards to the cardholder by text, email, or chat after any Bonus card has been played.
No Card Exchanges
Arrange Cards for Play
The cardholder has a 60-second prep period to review, and place the cards in a preferred order prior to play. The cards do not have to be played in the order they were received.
The prep period ends when the player says he/she is ready, or the Host announces that the prep time has elapsed.
Start Play
Play starts when the Host says “Go” and starts the timer. The cardholder continues to recite or describe a card until teammates answer it correctly, the card is passed, or the opposing team calls out a penalty. The cardholder then proceeds through the remaining cards until time expires.
Call out Penalties
The Host will monitor the cardholder's cards and call out penalties for the use of any forbidden words.
It is the opponent's responsibility to call penalties for the use of a song's hook. If opponents don't catch the penalty, then the cardholder can proceed with play until the card is answered correctly or passed.
Steal Points for Unanswered Cards
If playing the Couples format, "Steal" answers must be written/ typed and presented at the same time, per unanswered card.
Tally Points
After the cardholder's time expires, The Hosts adds the point total listed on each card answered correctly and deducts the points listed on cards that were forfeited due to penalties. Bonus cards are then applied.
Total points = (correct answers - penalties) * bonus card